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I Fell Asleep on Launch Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #334 | 4.289 | 4.289 |
| Narrative | #553 | 3.732 | 3.732 |
| Audio | #1123 | 3.536 | 3.536 |
| Enjoyment | #1384 | 3.660 | 3.660 |
| Artwork | #1517 | 3.856 | 3.856 |
Ranked from 97 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have one minute to successfully launch the rocket.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
The Tervoort Cousins
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Comments
Really cool game! very confusing for me, since there is no good tutorial, but you can get used to it. Very chaotic in a good way.
Looks so cool, although I really miss a step by step tutorial because there's no time to read calmly if the time is running
I had fun messing around with this. The tutorial was a bit long so I just winged it. Learnt how to clear the pipes and place the fluids, but I kept dying from too much oxygen, tried to read the message but its too blurry since there isn't a full screen.
The full screen works for me... :S
Sorry it doesn't work for you!
I figured it out. Full screen doesn't work if you are in the "rate random games" screen. If you open the game in a new tab, full screen will work. This seems to be the same for all the jam games.
cool game!
I'd love your feedback on my game too!
That was a lot of fun. I really enjoyed getting all of the fluids to do what i needed. Great game!
Fun puzzle! Well put together.
After what feels like 20 minutes of panic, I finally got a lift off! :D Very fun little game, I enjoyed it a lot
This was so fun holy moly!!
phew! very stressful to figure out but i'm glad i did. this was fun!
A lot of information to parse, but really satisfying to figure out!
Loved the little fake-out at the end!
Oh my. That took so long but somehow paid off so hard at the end!
Kinda fun to figure out. I think the instruction manual made it look WAY harder than it needed to be. It has like more than 10 pages of text, I think it's better if you just remove it completely, or make it tell you to put the fuel and oxygen into the injectors and that's it. It already teaches you every time you die. Good idea for the jam, it sorta felt like FTL.
This game is good, but hard. It definitely has that more "trial and error" type of puzzle (maybe it's just because I didn't read the instructions) to have you go again and again to learn what to do. Definitely pretty cool. What I will say is to make the tutorial not be while doing the rocket countdown so then you have time to rest while reading it.
Thats a good point. We did consider that,but I didn't wanna let the player pause the game because it's supposed to be super stressful 😅
However if you lose, you can take some time to read the manual before pressing reset.
But yeah I'll definitely take that feedback! Thank you!
Successfully launched, woke up in time
This is a very nice game, well done :D
Insane puzzle, wish the timer was longer.
Loved it !!!!
Super stressful game but fun! Really on the idea of you're on a timer to do mission critical work, really wish the timer could've been longer though.
Do you know who else wished the timer was longer? The Operator ^^
Thanks so much for playing our game! :D
Ooooh I love this one. It's funny, has the right level of complexity for a game jam, and is appropriately stressful. My only extremely tiny nitpick is that I kinda wish there wasn't the simulated blurry eyes at the start of the game as it kinda gives me a headache given how many times I have to play through it haha
Thanks so much for your feedback! That's a great tip for the future. If we add crazy visual effects, we should add a button that turns it off!
I'm glad you enjoyed the game!
this is awesome, if only the text on the screen could be bigger (and clearer use Nearest Neighbour filtering) but it honestly adds to thhe tension
I agree it's a bit hard to read. On full screen it's better. On second thought, we should have made B.R.O.W.N. a bit bigger. Thank you for the feedback!
Sooo goood. The good ending was so peak!
Such kind words, and I'm glad to hear you made it to the end! Maybe your career as Launch Operator is not over just yet!