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downcount's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3876 | 3.235 | 3.235 |
| Creativity | #4128 | 3.353 | 3.353 |
| Enjoyment | #5972 | 2.647 | 2.647 |
| Narrative | #7051 | 2.000 | 2.000 |
| Audio | #9491 | 1.471 | 1.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game is basicly you die with a countdown and you leave a corpse to press buttons and stuff
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Comments
This is a really creative game the corpse mechanic is super fun! I also love the PICO-8 style! You just need to fix the physics with the corpses because they were quite glitchy (at least in my time playing). I also have some recommendations for you. Just making the no-corpse-zone visible would be much appreciated, also having a button to insta die would be super helpful and would probably help keep the player engaged. I really enjoyed your entry and would definitely buy a full release of this puzzle game!
Haiii 2alu, The corpse glitch is a really weird thing i still can't understand why its happening also the no corpse zone should be visible ?
Cute mechanic, gg!
Nice work, with some improvements you got a solid foundation for a puzzle game. I couldn't complete level 2 due to bodies sliding and glitching, but level 3 worked fine. A button to kill the player prematurely would be appreciated, instead of waiting for the timer to run out.
the concept is really cool. great job man. simple and well executed
the concept is really cool. great job man. simple and well executed
The movement is quite strange.The art is nice for a simple game since it’s consistent.
It has potential just need improvement.
Idea is cool but the player swapn after death was too quick it was very headreaching and platformer might need light improvement
Cool idea! I just wish there was a way to speed up the time for my death because it was pretty annoying to wait each time
It seems like a fun idea, but unfortunately I couldn't get past the second level due to the bugs (bodies moving weirdly / spawning in the wrong position so they couldn't hold down buttons) even after trying for several minutes.
Also, a couple times, the level ended almost instantly after a countdown. I think maybe the spawned-in body caused me to clip through the world and fly into the goal.