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20 Floors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #3138 | 3.400 | 3.400 |
| Enjoyment | #3298 | 3.200 | 3.200 |
| Narrative | #3461 | 2.667 | 2.667 |
| Audio | #3760 | 2.933 | 2.933 |
| Creativity | #3909 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdown of elevator floors and time you have to complete each floor
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Comments
I love the concept of this one, and it's executed really well!! My main hangups were the fact that it's really easy to get caught on ledges as you can neither fall nor jump while actively walking into even the smallest corner of a wall which got me stuck a good couple of times, and also the fact that it was hard if not impossible to reach some of the hives without ammo (may have been my fault being far too liberal with shooting!) Though, still enjoyed this one a lot!
Thanks for playing! Yeah the jumping definitely needs some work, as for ammo your pistol has unlimited you can swap back to it with Q id you've picked up a primary weapon. There's a hidden mechanic to get more ammo/health which is having your body hit an enemy as you tether back, every 5th kill gives you 1 health and every other gives you ammo. The RNG probably needs some tweaks to give you more primary weapon ammo boxes though
Interesting game! Took some tries but I think I have the hang of it. Got 1 or 2 levels that wouldn't progress when I killed all the hives but otherwise I'd love to see you expand on this!
Thanks for giving it a few goes! Sorry you ran into some bugs with the hives!
stiff feeling movement and incredibly high ttk but it gets progressively easier with newer weapons. fun game!!
Thanks for playing and the feedback! Hopefully I can smooth out the movement later, I struggled a bit with ttk because I want to encourage tether kills for ammo/health but that might be enough incentive itself
Nice game, with cool concept. I got stuck on the walls sometimes while jumping tho, but that wasnt that bad.
Thanks for playing! Hopefully I can smooth things out after the Jam!
The guns could use some tuning to help get a run going, but once I did I had a lot of fun, great job!
Thanks for playing, do you mean buffing the guns/pistol early or making sure better guns spawn earlier? I know you can sometimes get the most difficult floor early on which can be very difficult if you have pistol only
Very nice concept!
Great job!
I'm glad you liked it and thanks for playing!
Neat concept. I really like the tether mechanic. I miss read and thought I needed to kill the monsters in addition to the hives. Once I figured that out the game was a lot more fun. I liked the creepy atmosphere you gave the game. Like others said you can't full screen properly. I think with some polish in the physics and game feel you could expand this into a full game if you wanted to . Great job!
Thanks for playing! I'm glad you liked the tether, its what I wanted to expand the most if I had more time, I understand the confusion about the enemies it could have been clearer, I was a bit torn between having tether kills you can do when escaping and making you defeat all enemies to escape. I've disabled Itch's extra full screen button in the page options hopefully that's fixed for you now!
I like your idea, though the physics are a bit weird. By the way I think you need to disable the full screen button as there are two different buttons shown when playing the game.
Thanks for playing! Yeah the platforming can be a little weird at times, Il take a look at the full screen button , thanks for the feedback!
really fun combat, very charming. I do have a few notes: there is a game breaking bug where one of the hives is just completely off screen and unkillable. Also fixing the collisions when jumping, while hugging the ledge, would improve the game flow a lot!
really fun combat, very charming. I do have a few notes: there is a game breaking bug where one of the hives is just completely off screen and unkillable. Also fixing the collisions when jumping, while hugging the ledge, would improve the game flow a lot!
Thanks for playing! I've seen that bug a couple of times, sorry to hear you encountered it, the elevator never moved and the levels move to it, they're meant to disable physics when moving but I think there's a timing issue occasionally, I'm glad you enjoyed it, I agree about the platforming I was hoping to add ledge climbing to help with it
Fun combat!
Thanks for playing! It's my first proper go at a 2d shooter