Wow, thank you so much for such a thoughtful, warm, and detailed feedback! I really appreciate you taking the time to share your experience with Silk Sea. Hearing that the BGM, the leaf-biting SFX, and the overall meditative vibe stood out to you in this jam means a lot to me!
Your critiques are spot on:
- Audio overlap: Excellent catch on the leaf collision and sound overlap! That's definitely something I need to fix and refine in the sound logic.
- Score & Loop: You nailed it. I joined the jam past the midpoint, so due to the tight deadline, I had to stop the game after a few leaves (around 6-7) so it wouldn't get tiring. My original concept was to have the silkworm grow as the score increased, form a cocoon, and then "reborn" to keep the loop going endlessly with actual progression. Time ran out before I could implement it, which also explains the abrupt ending.
Thanks again for the honesty and encouragement!