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Aisle14's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2778 | 2.843 | 3.091 |
| Artwork | #4094 | 3.178 | 3.455 |
| Audio | #4223 | 2.843 | 3.091 |
| Creativity | #5335 | 3.094 | 3.364 |
| Enjoyment | #7015 | 2.425 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a countdown for each section of the store, as well as the countdown for the store closing itself. Also, you count things, and they fall down!
(Optional) Please credit all assets you've used
See description for full credits
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Comments
I don't get the bomb at the end but ok. I think the gameplay could use some polish or reworking. To be a bit easier on the eyes and more fun. But the concept overall is nice and i loved the art.
It was an awesome game with a difficulty that struck the perfect balance between fun and challenge. At first, I thought it was a bug, but it turned out to be my own skill issue. I can’t glaze the audio and art style enough—they were absolutely beautiful.
The click detection on most of the objects is off, like I had to click an apple 5 times before it fell. but the concept is fun, just hard to play when its not registering clicks.