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Gazillion Boxes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #304 | 4.085 | 4.085 |
| Artwork | #321 | 4.396 | 4.396 |
| Narrative | #359 | 3.920 | 3.920 |
| Audio | #364 | 3.854 | 3.854 |
| Creativity | #887 | 4.064 | 4.064 |
Ranked from 437 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It feels so good, great job! The automation systems didn't click for me but it was fun (though I did not go super far). The art and style are also pretty cool
Very well done, the narrative is there, the game is smooth. It literally broke my pc but was clearly fun. I played until the end but couldn't understand it, it didn't stop and just go on. Nevertheless great incremental mechanic and automation !
it is a great game, looks and plays super polished, nice audio, nice visual. what else can you say? its kinda classic incremental game nonetheless job well done.
Really incredibly good, cohesive visuals and a well formed incremental loop. I got my demon mask but sadly after I upgraded my presses to lvl 9 they bugged out so I had to give up : (
Very addictive incremental gameplay. The art is simple but very polished. I'm really impressed. Great game!
This is better than a lot of current gold rush incremental games on steam. Put it there and make some bank! Maybe update/add additional content as this version is free :D
Oh my, the feel and the style of art, awesome, thank you for your game, it is awesome, though, i didn't understand what is the point, but the art style is so awesome that i kept throwing those boxes XD
I did not play the whole game but the part I saw already made me super impressed and made me think "how was it done in 94h and 18 minutes ?! :0"
Its very funny that both of our games have, ultimately, very similar wacky concepts of "incremental game where you try to remove X number of something".
This game is great, i love the art-style and the comedy, and i think the loosy-goosy physics-based nature of the factory elements works out really well, i do have a couple of nitpicks though:
- i wish there was some sort of menu to place down/remove buildings, them just spawning in in front can be very annoying if multiple spawn in the same place
- if theres a lot of boxes in one of the small islands the game begins lagging immensely from the collisions, maybe boxes should be allowed to fall/be pushed off of the islands?
- the box break sounds can become a little repetitive, especially if theres a lot of them going on.
Still a very impressive game though.
Ok so you all are goated with the sauce. Holy shit this is so perfect, its the kind of game I look for in a game jam like this, simple start, good layers of complexity added on top. Well designed! See you all in this year's video!
How do you all make your Pixel art move like that? I imagine some of it is unique sprites but is that also some kind of pixel perfect shader? Yall got the juice whatever it is.
Very fun and very, very addictive! It got pretty interesting as I started unlocking more and more stuff and had to place rail lines, goblins and what not! It got me more hooked than expected. Amazing work! :)

Really fun and the art style is quite nice. my only note is that the basic boxes are the most common cost, but they become quite rare
Very fun to play, and very polished. Boxes would sometimes overlap with environment, but that was only a visual issue and didn't interfere with the gameplay at all. I love the little goblins! They're a cute and effective way to implement automatization.
Love the setup and the design of the demons! Game is immensely satisfying with an impressive variety of interactions. Great work!
nice game and very creative idea ! Never gets boring ! This and another game are my top two at the moment ! I'll share the one here as well so you can check it out too :) well done !
/jam/gmtk-jam-2026/rate/4813276
nice game and very creative idea ! Never gets boring ! This and another game are my top two at the moment ! I'll share the one here as well so you can check it out too :) well done !
/jam/gmtk-jam-2026/rate/4813276
Really well polished, but after a certain stage there were so many boxes on screen! It ended up lagging quite a bit. Maybe something to handle this would be good, but impressive entry, nice art style and feel the game, good job.
Had to force myself to stop, 'cause I was truly engaged with this game. So far, I think this might be my favorite game from the jam. Great job!
Fun and in-depth automation game which is very cool for such a short development time