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A jam submission

Ring OutView game page

Knock enemies out before timer counts down
Submitted by ZichuDev (@ZichuDev) — 9 hours, 17 minutes before the deadline
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Ring Out's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#47442.8943.300
Creativity#62552.8943.300
Audio#75092.1052.400
Narrative#94941.4911.700
Artwork#97461.7542.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Count down on enemies attack and unit respawn

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

lots of potential here! went through quite a few rounds before I remembered I want to rate more games!

Submitted

Fun game!

Submitted

This could be turned into a really good roguelike :)

Also the sounds are very satisfying!

Submitted

The mechanics are easy to get while playing the first 2 level! It gets a bit harder as level increases since the enemies are completely randomly spawned so they would be too more and far from each other to be defeated by only 3 balls. And when enemies are hit once, the second time when the ball hit, it would made the ball immediatly stop, so there's no way for me to defeat more than 2 or 3 enemy by 1 hit. Maybe players can get more balls when level increases would make the gameplay better in terms of difficulty curve!

Submitted

Nice idea. The physics were also fine, just as expected; the balls always "rolled" exactly as planned.