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I've GUTS To Get Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1835 | 3.122 | 3.250 |
| Enjoyment | #2565 | 3.363 | 3.500 |
| Creativity | #4059 | 3.363 | 3.500 |
| Artwork | #4935 | 2.962 | 3.083 |
| Audio | #7661 | 2.082 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
NICE! Well done on making a shooter game!
I read through what other people said and i mostly agree with them. I liked that you couldn't just reload - you had to find a burger and grab it. I think that is the main mechanic here and the root of the game. Since that is the main mechanic that differentiates your game from other shooters you should make sure it feels good. Being able to get more ammo into the gun by consuming multiple burgers could have been good since i found myself trying to reload while i had 1-2 bullets and I was unable. If the mag could hold 16 and a burger gave 8 i think it would have made it better.
Also thank you for giving me an example solution to a problem that I'm currently struggling with. I always leave my game world as a plain and the player can just hop off. Horrible.
You gave the world a stomach around it and a logical way that the player dies when they fall off the platform. Great job!
cool neat idea, however it needs a lot of polish. one major thing I noticed is that the player as the whole rotates upwards/downwards, where probably only the camera should rotate upwards/downwards
This is really fun man. I have skill issues since at some point there are so many digestive virus things and i can't get near the burgers!!!! But it is beatable and seems really fair!!! A really fun game
Yay! Another fellow shooter dev :)
I think the theme was quite good implemented!
Also it was a game that wasn't too difficult in my opinion! Really well done.
Sadly there was no sound and the big juicy feeling bits were missing. I also wish I could convert multiple burgers into ammo.
That is really the only thing holding the game back. It is functional, but nothing feels great yet. Adding sounds, screen shakes, hit reactions and what will go a long way.
I personally would have liked to have right click as a toggle. Holding it, is always clunky for me. But that might be best as an option for the player.
I did manage to beat it and had fun overall!
Thanks for uploading!
Always fun to see other shooter games - though this one does feel like it could do with some juice to make things really pop. I had some issues with audio just refusing to work, as the game was dead silent for me - so that might've detracted from the experience a lil.
It was a cool premise though - having to juggle combat and defense, and having to navigate/handle the incoming threats and attacks, all under a time pressure. Managed to win on my second run.
The core concept is there, and I think with some real polish, it could definitely work well!
Its ok. I like the dificuly scaling, its well done. I just wish there was a way to climb back one you fall from the platform. I wasnt able to win it.