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A jam submission

PivotDownView game page

A falling block matching game with a literal twist
Submitted by kanmuridayo — 20 hours, 24 minutes before the deadline
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PivotDown's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20833.4743.474
Creativity#32753.5263.526
Artwork#75082.3682.368
Audio#77872.0532.053
Narrative#95551.4741.474

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There's a count down of block cluster drops until the entire playfield rotates.

(Optional) Please credit all assets you've used
Art by myself, SFX by Andrea Baroni of Cyberleaf Studio

(Optional) What would you like to be called if GMTK features your game?
Kanmuri

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Comments

Submitted

"Hey I've seen this gimmick before!", so I thought before the screen starts rotating. A clever twist on an existing puzzle. I thought the rotate button isn't always working then realized the border has been blocking me from rotating a block that just spawned. And difficulty-wise it would do well for the game to ramp up the speed a bit more after a while.

All in all, a very fun puzzle. Great work!

Submitted

I really liked the concept of the game, and it was quite fun constantly having to make strategic decisions while playing the hard difficulty. I would suggest adding L-trominoes and making everything happen faster (both the tile dropping and the arena rotation speed) as you level up (kind of like Tetris) to make it slightly more challenging since I found myself being able to get into a sort of rhythm while dropping blocks even in the hard difficulty.

Developer (1 edit) (+1)

Thanks! :)

It should speed up the drop speed as the level increases (which should happen every four turns), but maybe level up needs to happen faster?

I hadn't considered upping the rotation speed as well. Thanks for the suggestion! :)

Submitted

Yeah, making the level up happen faster should do the trick I think. Also, one more idea I just had: it would be cool to add some randomness to the rotation (have it be random between 90, 180 and 270 degrees) while displaying the next rotation direction :)

Submitted

Very cool Game! Love the Twist with the Turning!

Submitted

This was really good!
I quite like the twist of the board rotations.
It's fun, and makes things more interesting if you want to try thinking in two dimensions at once to try to set up for the satisfying double clear.

Only thing I would suggest is some sort of quick tutorial.
You don't strictly need it, because the rules can be figured out quickly enough and there isn't much stress in this game; but it would be nice to have.

Submitted

Really cool game! had a lot of fun playing it, loved the rotating concept of it. great work

This is a nice twist on a well known mechanic, well done. It is definitely the sort of game that people could play for hours with some polish. Aestheticlly the UI could do with some work and some extra sounds would make it really pop but this is extremely playable and I enjoyed it. 

One small issue I had with the mechanics was that to drop the block you need to hold down, whicvh makes sense, but I couldn't hold left or right to push the blocks across, I had to just keep tapping the direction repeatedly. Its a tiny thing but I noticed it when I was trying to get blocks onto different stacks across the grid. 

Developer

Thanks! :)

Yeah, I'll probably add holding left and right after the Jam is over.

Submitted

It was very cool, I really enjoyed it. I think it would really benefit to add some sort of difficulty scaling because I was easily able to play for a long period of time without overfiling the board. But overall very nice :)

Submitted

Really fun game! It puts a really interesting twist on Tetris. My board was an absolute mess, but then one rotation completely saved me by clearing almost the entire board, hahaha. Great job!