Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This feels very reminiscent to Majora's Mask, which I really enjoyed so it was fun seeing so many of the time traveling tropes here again, like the luck-based game cheating on the game of doors and getting to set up things just as you need them to be. The map is also surprisingly big and I got turned around a couple of times, but I always found my way after all. I agree with the others that "1" is a wild key for running, but not a dealbreaker for me.

I didn't finish the game, but I completed quite a few quests and stuff like characters saying "Come back at X for more dialogue options" is just really fun to me, like they are aware they are in a time loop. Also that the antagonist creates the time machine only to send me back in time and build a new one the next day is pretty amusing.

Great game and I'm sure making the characters walk around on a schedule across maps with the different possible states the game can be in wasn't easy!

(+1)

Thank you so much! Yeah, pretty obviously inspired by Majora's Mask if it's not already obvious by my pfp LOL. 

Yes, programming the NPC schedules was pretty complicated and involved but I got it all working with minimizing bugs that ruin the gameplay, so I was proud of that. I'm glad you enjoyed some of the quests and dialogue!

Thanks for playing and for the comment!