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A jam submission

Annoying Typing GameView game page

Submitted by 1tsMeeks — 13 hours, 14 minutes before the deadline
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Annoying Typing Game's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9363.5964.100
Artwork#17673.7714.300
Enjoyment#23473.4213.900
Creativity#38313.4213.900
Narrative#49282.3682.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
to avoid a game over, you must type words to extend the length of the foreboding countdown

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

Amazing game! The mechanics are fun and the overall concept is awesome. Excited to see what you make in the future. Feel free to check out my game and leave a rating!

Submitted

Beautiful. The aesthetic and audio really put the experience together. Didn't see the difficulty settings so it was definitely too easy, a ramping difficulty could really adds up to the game. Also hard for me to write in qwerty. Even if I change the settings in my computer I couldn't play azerty. I'm sure i'm a minority, but I don't think it would be too hard to implement as a setting. Anyway, very good game, good job !

Submitted

Sadly, I couldn't start the .dmg on Mac. I allowed it in the Security Settings and did everything as per usual but it just wouldn't start. If you have a fix, let me know! I am eager to try it out, it looks amazing :))

Submitted

Wow, really good. Was super fun. The words were annoying a bit (besisdes borscht), but if this was a design choice all power to you. Great.

I liked the concept of a typing game with a timer. As someone that uses monkey type and similar sites to improve typing speed and precision, I would see myself playing this. The art is beautiful and the music elevates the experience with relaxation.
I would like the game to have a bit more spiky design, with the difficulty increasing as I play the game. A way to implement this would be a countdown that gets faster or wrong words being more punitive. I understand the game has customizable difficulty settings, but I think the game would benefit from having adaptive dificulty. I did not feel like I was trying to avoid a game over, I was just typing uncommon words listening to some relaxing music . Also, I had hard time understanding some characters, I beilieve having a font that is less pixelated would help with that.


If you would like to rate the game I made with my friend, here is the link: /jam/gmtk-jam-2026/rate/4815614

Developer

I definitely see what you mean. Thanks for the feedback

Submitted

I like the aesthetic a lot! I think the timer needs to add less time per word and start on a higher number - I was up to 10 minutes remaining after not too long!

Developer

The default game mode is really easy but you can make it much harder in the options menu by changing the difficulty. It will change the amount of points gained per word and lost per mistake.