The hand-drawn visual style is unique and quite charming, and I liked how full and lively the level felt. Some objects, such as boxes and crates, occasionally blended into the environment and were not immediately readable as obstacles, although I got used to it over time.
I also enjoyed the variety of skills and shooting mechanics, which gave the gameplay a nice amount of flexibility. Unfortunately, I understood very little of the story because English is not my native language.
Overall, the experience was fairly enjoyable. I survived for around six nights, although I wasn’t sure whether the game had an actual ending to work toward.