Play sewers
Sewer Sam's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2377 | 3.224 | 3.224 |
| Artwork | #2619 | 3.533 | 3.533 |
| Enjoyment | #2754 | 3.329 | 3.329 |
| Narrative | #4918 | 2.368 | 2.368 |
| Creativity | #5231 | 3.132 | 3.132 |
Ranked from 152 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sam must fix each sewer before the push count hits zero!
(Optional) Please credit all assets you've used
See the game's description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Misha
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Comments
well made funny puzzle game
Great game! I had fun solving some puzzles
The art is super impressive, especially the background (like dude how did you do that). The puzzles were great athough I think the difficulty curve is a bit high, wich is normal for a game jam.
I'm not great with puzzles so I struggled, but I did enjoy playing the first few levels.
Game hurts my brain even without thinking about the countdown. Fiendishly clever
One of the most polished games I've played so far in the jam. Really enjoyed the background and the little interaction it has. Congrats on completing the game jam!
My brain is too smooth to finish it, but it's a cool game :D
Fun game but it's a little hard or i'm just bad at it
This was cool! It was a very pretty game and has cool art and visual effects and it was a nice limitation on the sokoban puzzle to add the move limit.
The art effects when walking around were so cool! Puzzles were a bit challenging, but I liked the limited number of pushes.
adding the limited number of pushes is a really fun twist on sokoban games! I do wonder if the puzzles get a little too complex a little too quickly or if some of the early ones could be a little more forgiving and allow more pushes than needed, just to ease the player into things. with that though, obviously the puzzle designs are really solid if they were stumping me already!
Nice twist on the Sokoban genre, the puzzles were challenging, and groovy music!
wow the puzzles were actually hard. I like the game idea and the balatro-looking background!
Really liked the music in this thoroughly enjoyed what I played!
Feels like those old games we used to play on pc. Brings back good memories :D nice game!
It is too hard from the get go, and it gets even harder. And only being able to mute the audio was a bit annoying. Otherwise the feel of the game and the art is very polished.
I don't really like sokoban type games, especially when it's about moving in tight spaces. But it's still a good game. I didn't get through level 6, and after level 9, I lost motivation to keep going. The QOL undo is very nice, and the game itself is pretty polished. I miss some sound effect when you walk or push a pipe.
Nice game, even if it's not for me.
Thanks for playing (and joining the stream)! Also, level 9 is the highest level reached by any player so far, which puts you in the elite level of puzzlers this game jam.
why did you have to say that, now I had to beat at least levels 10 and 11 too. 😄
Great box pusher game! I really, really like the art and the visual effects you added.
Very impressive and felt really polished for such a short time. Great work!
great game, the UI design is cool! and the background very trippy
Classic sokaban mechanics mixed with pipemania!
Could be interesting to have puzzles where the water flows through the pipe and makes obstacles because its on.