Neat mechanic of combining the target shooting with the rhythm game as the timer drops, it was a lot of fun! With how often I had to restart, it would have been nice if the music could keep playing instead of restarting each time. I also would have something in place to make sure that the bullets are spaced out just a bit more, especially on the last level: sometimes I would get three or four bullets overlapping each other and it would be hard (impossible?) to hit them all in such a quick time limit. But this was creative and silly! Great job!
Play game
The Story of Deadeye Dante's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #37 | 4.459 | 4.459 |
| Artwork | #232 | 4.486 | 4.486 |
| Creativity | #437 | 4.243 | 4.243 |
| Enjoyment | #959 | 3.784 | 3.784 |
| Audio | #1950 | 3.324 | 3.324 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay is driven by a countdown. You have to find all your enemies and then time your input with the countdown to kill all enemies.
(Optional) Please credit all assets you've used
Music, SFX, and Ambience was all found on Pixabay royalty-free.
Art was handdrawn
(Optional) What would you like to be called if GMTK features your game?
Little Robot
Comments
I think this is my 1st 5/5 of the jam. The art is so clean, the narration is neat, the little camera movement are a good idea. And the loop... My team and I hesitated to do a Cowboy theme game and I now see that even if we did, yours would have been better. It's so smart, especially the targeting phase.
I really like the hand-drawn storybook vibe, and the animations were very fun. Gameplay was fun and unique but really tight in some spots. I also accidentally clicked return to menu once and had to restart unfortunately. All in all I had a great time with it
Loved this one, great style, great idea and great execution. Nothing bad to say at all. Good job
Incredibly unique gameplay!! I found it really really fun and I loved the story. The reveal at the end had me laughing so hard dfkjghkdfjgh. The timing is really precise which made it a lil hard to get right at the beginning but once I got it, it was good!
Wow, that is outstanding game! I liked artwork and narrative. Gameplay-wise it felt challenging - sometimes I though it's impossible, but somehow I still managed to mark all of them in time. It felt incredibly satisfying!
The hardest part for me was pressing Space at exactly the right moment. Honestly, it wasn’t my favourite part, because I failed so many times at that stage :D
this is one of the best games I've played this game jam!
Clever idea! Great art and theme. Was a nice mix of mechanics, but got very tricky near the end – Maybe my mouse is too slow, but I barely had enough time on the last few levels, sometimes it seemed not possible. Also had some trouble with bullets overlapping, and the bobbing was frustrating. Eventually tracked down Tom though! (Or was it Steve?) Fun game, really gave me that ‘quick-draw’ feel!! Bummer about Dante though.
Great concept and beautiful art!! The bullet timing in the second part of the level can be a bit frustrating when they overlap. Congrats :))
Absolutely one of my favorites in the jam so far. The art is absolutely great and the narrative was very charming. One of the best ones I've played so far.
Loved the artstyle, the story/narrative is awesome! Its a really good game!!!
Incredible artwork and storytelling in this one! The "cutscenes" were all fantastic.
Gameplay was alright. Not a lot of variety, but it fit the story and the theme really well.
Gorgeous art direction, a cheeky and fun narrative, creative gameplay mechanic with the right amount of challenge! Loved it!
the game was great overall but i couldnt understand some mechanics but maybe its my skill issue






Leave a comment
Log in with itch.io to leave a comment.