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Ground Zero's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2298 | 3.611 | 3.611 |
| Enjoyment | #2971 | 3.278 | 3.278 |
| Narrative | #3967 | 2.556 | 2.556 |
| Audio | #4799 | 2.722 | 2.722 |
| Creativity | #5527 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a welder trapped in a building which happens to be ground zero of a robot invasion. You have to escape the tower going down the floors racing against time because in just over 5 minutes the building will explode.
(Optional) Please credit all assets you've used
Pixabay sound effects.
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Comments
Fun game!
I know this is may be how realistically long it takes to destroy a robot with fire. But it took too long, and I could hardly cook two enemies at once, starting new level also didn't refill the fuel😩. But the game looks so cool, there are so many different enemy types.
Fun game, very solidly put together. The enemies feel a little overtuned- specifically the shielded minigun guy (very high turning speed and tanky health make him more annoying than difficult to deal with), and the rocket launchers (the rockets are so agile that it feels more like the answer is to hide from them entirely, whereas if they were a little slower and had a wider turning radius it would be more feasible to dance around them in the open while fighting other enemies). Still enjoyed it even if I had a hard time.
It kinda feels like every enemy is a tad bit too tanky, but overall a nice game!
Couldn't beat the second level
Good game, but everything should have its damaged buffed. Enemies like the shield robot should probably not have a lot of health though if they already have a defensive ability.
Fun game, liked the artwork and especially the variety of enemies made in such a short period!