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(2 edits)

Thanks for the feedback, I wasn't quite sure if I should make more puzzle leaning things, if there are also other gimmicks in the level (and I did run out of ideas for interesting puzzles at the end a little bit/It was also a little hard to playtest), so yeah, if I continue this I will probably add some more puzzle aspects to the gimmick levels (which I probably would want to keep, because I do think, that they are pretty fun)

I do also sort of agree on the platformer level, I originally wanted to make a bit of a harder puzzle and add a platform, so that you could enter the Inputs more easily, but then wasn't quite sure where to put the platform, so I kept it the way it is right now, in retrospect I should probably have changed it