When their are descriptions, it feels weird to have them with the same font as the rest of the story
if put me a bit out of the story for a bit becuase i was wandering who where talking,
so everytime their were textes, i began to read it with a voice in my head (the voide of the character) and then realize it was description
not a big deal but i kept bothering while reading
Loved the counting of hours
I feel like you realy well played with the coutdown constraint,
And narratively speaking i alaways love when you see what hours latter
I feel like dialogues were a bit rough, maybe? like a bit on the nose sometimes?
But what was veryyyyy likable was the fact that we were able to makes choices!
That's such a big deal, especialy in a 4day jam
And it always feel better when you can interact with the story