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A jam submission

GMTK2026View game page

Turn-based combat with a ticking queue. Level up, build your scythe, kill the boss in time.
Submitted by Woum — 2 hours, 24 minutes before the deadline
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GMTK2026's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1974.1884.188
Creativity#5624.1884.188
Audio#10323.5623.562
Artwork#12633.9383.938
Narrative#28132.8332.833

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
YOu have to kill the boss before its countdown is over.

(Optional) Please credit all assets you've used
Woum : Art + Dev
Sound + Music: Paid assets

(Optional) What would you like to be called if GMTK features your game?
Woum

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted

Really funny games! Nice job!

Submitted

Nice game. Audio and visuals give a really good game feel and the game is just hard enough to make you comeback when you lose the first time. Perfect to have visual hints when some abilities trigger (but also make the screen cluttered.

Submitted

Some nice game juice plus the gameplay made me feel powerful. Most fun I've had so far. Solid entry!

Submitted

Nice game. I won in 174 turns but I still have no idea why or how XD

The art style is cute!

Submitted

This is cool. sweeps and clocks ftw

Submitted

I'm not sure to have understood all what was going on but I beat it first try and it was pretty fun!

Well done!

Submitted

Amazing game had  a ton of fun playing it, won in 127 turns with a lot of double attacks 10/10 game super fun

Submitted

Great, well balanced little game, I loved it!

Submitted(+1)

crazy polished! gameplay was fun and addictive too, and it was perfectly balanced! one of my favourites so far

Submitted(+1)

First try baybeee! pretty fun!

Submitted (1 edit) (+1)

Perfect all around! Took me 3 tries but felt so great beating it! I loved my lv5 "massacre sigil of flanking" it's a combo in itself. I seemed to have got lucky having more scythe upgrade than on the first 2 tries and it snowballed, but it felt awesome nontheless. Very very well done 👏

Submitted(+1)

I love the concept! You've made a beautiful and well-polished game, and it's really satisfying to play.

Submitted

It's an interesting concept. It did get a bit to repetitive for my taste.

Submitted

It took me a while to fully understand  the mechanics of the perks (and also realizing there was no rush because things moved only on my input) but the game is so creative! The gameplay has a nice balance between fun and tactic thinking. Loved it!

Submitted(+1)

The gameplay feels really fresh and fun, and the controls are super smooth. Such a great game!

Submitted (1 edit) (+1)

159 turns ! I don't really understand what I'm doing, but I can't stop !


Edit : 116 now ! 

Developer

Hahaha, yeah it can feel like "I don't know why but I'm SLASHING" <3, happy you had fun

Submitted(+1)

Trop addictif !! :D J'adore

Submitted(+1)

Very satisfying ! Very cool concept ! Good job :)

Submitted(+1)

cleared it on my second run! really good, pretty brainy, immaculate autumny dark mood, loved it!

Submitted(+1)

I love this gameplay loop with the satisfying upgrades!!! So much fun honestly, great job!

Viewing comments 35 to 16 of 35 · Next page · Last page