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Count Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4689 | 2.411 | 3.286 |
| Audio | #4771 | 2.726 | 3.714 |
| Enjoyment | #7074 | 2.411 | 3.286 |
| Artwork | #8195 | 2.201 | 3.000 |
| Creativity | #8231 | 2.411 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Count Knight D must kill enough enemies before the bonus gauge empties and the player receives a penalty
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Comments
I really liked the game! It has a nice old Castlevania style feel to it. I agree with the others that the air strafing could be improved - when you jump, it feels hard to move forward properly. I managed to defeat Frankenstein after playing for a while, but then I died and decided to stop there. If I didn't have other game jam entries to play, I probably would have kept going. Great job!
I have the same issue with air strafing. Other than that, very original and fun idea, good stuff!
No air strafing makes ledges the toughest enemy of them all in this game
Great game for classic castlevania lovers! it was a bit annoying you couldn't jump forward if you're facing a wall