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A jam submission

Bomugotchi (GMTK 2026)View game page

Raise a virtual bomb!
Submitted by Popopo — 21 seconds before the deadline
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Bomugotchi (GMTK 2026)'s itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#1284.5934.593
Creativity#8604.0744.074
Audio#28943.1113.111
Enjoyment#35433.1483.148
Narrative#36352.6302.630

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Raise a pet bomb with a countdown timer! Once it goes off, the baby bomb will explode!

(Optional) Please credit all assets you've used
See description.

(Optional) What would you like to be called if GMTK features your game?
Popopo

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Absolutely adorable! Very stressful also, I felt like there was never any downtime even with just one Bomugotchi and throwing away gunpowder was kind of finicky, but the idea was excellent and the art was so good that it didn't really matter. It was also a bit confusing to have a toilet that never got used? Or at least I couldn't figure out how to use it...

Developer(+1)

Thanks a lot for your feedback. I totally agree with it. I think a game like this should be a little more laid back--I've uploaded a rebalanced version that makes a few changes while still maintaining a bit of a challenge once you have to juggle two babies. I've also made the bin more forgiving. 

Submitted(+1)

Such a cute idea!!! Only improvement I'd suggest is make the colisions for the bin a bit more forgiving.

Developer

Thank you! I agree! I'll upload a version with a more forgiving bin after the voting deadline.

Submitted(+1)

Didn't expect a virtual pet bomb to be this adorable! Fun and challenging gameplay. We enjoy playing it a lot. Hope this game will get more stuff added in the future. Would love a cosmetic shop where we can buy cute clothes and dress up our Bomus! (/≧▽≦)/

Developer

I appreciate your feedback! After the voting deadline I'm uploading a version that allows you to buy a special magic bomb for 1000p. Later on I'll explore making a more fleshed out version.

Submitted (1 edit) (+1)

Totally responsible of me to throw my baby on the air to cure boredom, give then high sugar food even he has no teeth, let him poop on the floor, etc. Maybe that's why he threats to explode every now and then XD. Very good job on portraying this into a game.

Also, 21 SECONDS LEFT?!? Damn, the pressure must have been huge, congrats on making it :)

Developer

Just like raising a real baby! Haha yeah the upload was so tense. I've never exported to HTML5 before so it was a frantic learning process.

Thanks for playing!

Submitted

I applaud you for managing to finish this game in time for the jam - you must have been stressing SO HARD LMAO. Hope you get some good rest after - I hope you can still make it for the next jam! Maybe you could add a storefront where you can go to a shop that gives you food that helps your baby bombs poop out bigger poop for more money LMAO? Maybe you can have a store where you can give them electronics to help cure their boredom and give you perks, like faster poop or bigger trash can? However you want to improve on the game, you did a fantastic job submitting it on time! Good luck with the rest of your jam!

Developer(+1)

Haha, thanks so much. That "submitted 21 seconds before the deadline" notice is sort of a badge of honor, but it was tense! Expanding the game with a shop that allows those sorts of upgrades, and maybe even some automation, is a good idea. The project is such a tangled mess that I may need to rebuild it from the ground up, but I'm definitely planning on adding those features in the future.

Submitted(+1)

Dude that 21 seconds is goated honestly. I don't think you necessarily need to build it from the ground up - it's a great game as is! I think you just need to refine a couple of things and adding them on top of the base game - I think you should give yourself a little more credit! Don't let this game jam get you down - now that you have a lot you learned, you know what you can do for next jam, which I hope you'll join. Keep going, goat.

Submitted(+1)

Very cute and fun! I really enjoyed it, the gameplay is fun and neat and the visuals and sounds are super cute and pleasing.. Good job! ^^

Developer(+1)

Thanks very much! When voting is over I'll upload a version with the music fixed as well!

Submitted(+1)

super cute! love the aesthetic and would love to see more of this. my note would be that i sort of wish the camera could be moved independently of the bomb—sometimes i felt like i was dragging him around just to see different areas. enjoyed it though!

Developer(+1)

I appreciate the feedback. I kind of wanted to force the player to explore the environment by moving the bomb around, but I see how it feels awkward. I wonder if adding in an option to pan around the character within a limited area would work as a compromise?

Submitted(+1)

seems like a reasonable compromise!

Submitted(+1)

Cute! Reminds me of Pou

Submitted(+1)

Katamari feels haha

Developer(+1)

Keita Takahashi's visual style and playful approach to game design are definitely an inspiration, so I appreciate the comparison!

Submitted

i like the idea ! the art style is really cute

Submitted(+1)

Amazing idea! Super well crafted! The polish is amazing and the artwork/designs are super adorable! Love this a lot!

Submitted(+1)

Love this take on the theme haha. Super cute art and concept. The way the camera worked made it a little tough clicking around and had me a little confused on what to do at first. Vibes were immaculate tho, great job!!

Submitted (2 edits) (+1)

I raised my bomugachi to max level and let it explode near the cracked wall, but it did nothing? 

This game really sells its aesthetic well, but the gameplay felt somewhat tedious. Picking up the droppings felt more involved than I feel like it should be due to their small size. I never felt the need to buy multiple bomugachis so I don't know what lunacy does.

Great job though, great art.

Developer

So sorry the victory sequence didn't trigger. At the last minute I made a change that messed it up—it kills me because it's like the game is punishing people who put in the effort to make it all the way to the end.  Thanks so much for playing the game and providing feedback!

Submitted(+1)

This game is so cute and mechanically super engaging. If I had any critique, I would say moving around the room and trying to grab the poop to put it in the bin feels a bit janky, but honestly I think that adds to the humor of it. I love these silly guys. Great game

Developer(+1)

Thanks for your feedback! I agree--right now the hitboxes of the litter are the exact same size as the meshes but I think a more forgiving hitbox would make for a smoother experience.  Will definitely work on that if I end up fleshing the game out.

Submitted

cutest game i’ve seen in the jam so far easily. so so cute. made me want a pet bomb

Submitted

Art and animations are awesome, being able to drag it around is really nice!

Submitted(+1)

SO CUTEEEEEEEEEEEEEEEE

(+1)

Very nice theme, but I found out pretty laggy when played on mousepad

Developer

Yeah the optimization ended up pretty bad. I hope in the future to learn more about making games run well on web. Thank you for playing!

Submitted(+1)

Such cute lil babybombs... sadly I'm  apparently a terrible parent :X

Developer

I made it too hard to keep these guys alive!

Submitted(+1)

Very cute style! And the bomb theme is really fitting! :D

Developer

Thank you for your support!

Viewing comments 21 to 2 of 21 · Next page · Last page