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A jam submission

SYSTEM RECOVERY PROTOCOLView game page

SYSTEM FAILURE IMMINENT. INITIATE RECOVERY PROTOCOL.
Submitted by promitos (@promitos_) — 8 hours, 28 minutes before the deadline
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SYSTEM RECOVERY PROTOCOL's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7483.8603.860
Audio#9753.5813.581
Artwork#10364.0234.023
Creativity#24683.6983.698
Narrative#28702.8142.814

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must complete all modules while a timer is counting down. If it reaches zero you lose.

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted(+1)

Great minigames, and super polished game, enjoyed it

Submitted(+1)

Loved this game! The modules were very intuitive and I really had a good time playing through them. Good luck for the jam :)

Developer

Thank you for playing!

Submitted(+1)

All of these little minigames are so much fun! I really enjoyed them, and the overall style is fantastic too!! So cool—the beeping sound creates a great sense of urgency. This was genuinely such a fun game!

Submitted(+1)

really like the graphics dude, only think i suggest is change the key to leave the minigame, bcs when i was playing on browser i had to close the window and press esc to leave the minigame consumin a lot of time

Developer(+1)

Yeahh, I realized that way too late lol. If I end up doing a post-jam update I’ll for sure change that

Thanks for playing!!

Submitted(+1)

Super cool graphics and nice execution of each minigame!

Submitted

Very cool game! I can see that a lot of effort went into making each minigame. Love the aesthetic and the vibe. Great game!

Developer

Ty! I'm glad you enjoyed it

Submitted(+1)

Really well polished minigame package! Great job! Some of them the controls were a bit hard to figure out but not to hard to figure out with a bit of finagling. Strong submission overall!

Developer

Thanks a lot! If I get to making a post-jam update I'll try to make some of the controls clearer

Submitted(+1)

Incredibly well polished, games were simple enough to figure out after a few seconds of inspection, yet still challenging!

Developer

Ty! One of the things I really prioritized was making the minigames as intuitive as possible, so I'm glad it worked out.

Submitted(+1)

Love the "hackerman terminal" aesthetic, and the minigames were also pretty fun & quick to master. The memory one was a little annoying mainly due to the cooldown before you could input again, but other than that I have no gripes. Nice take on "do X before time runs out."

Developer(+1)

Thank you!! That's fair, it's def something that needs to be tuned a bit. Glad you liked it!!

Submitted(+1)

I love this type of graphics simulating control sysyems and shi, I LOVE IT, the minigames where really fun, mayby the memory thingy should've been easier because most of the time only waiting for the next move was wasting a lot of seconds, but it was stilla really fun game to play, cool interpretaion and also i love how the itch page is identical to the game lol, great job! :))

Developer

Thanks a lot! I spent a lot of time tuning the looks, so I'm glad you liked it!

Submitted(+2)

I'm sorry but I didn't know how to leave this page. I would love to enjoy the game if you can tell me how to leave, I've tried esc, space and enter. :-(

Developer

Hey! Yeah, I should've had a better indicator for this, but Esc should've worked, it's the button for exiting each module. I'm sorry it bugged out for you!

Submitted(+1)

Got it, I'll try out entering the modules in different order to see if esc will work. It seems like sometimes esc will cause exiting the whole game window in web now

Developer

Hmmm, was it full screened? It could be that esc is exiting from fullscreen and not registering the input

Submitted

I finally finished the game! The bug doesn't occur if it's not fullscreened hahah I love mini games!

Submitted(+1)

Incredibly polished and fun minigames! simple by nature, but very addictive. Managed to finish the highest difficulty because I was having a good time with this one.

Developer

Thanks a lot! I'm glad you enjoyed it

Submitted(+1)

Wow, I loved all the minigames in this. I had a difficult time with the stabilising one (the green bar staying within the arrows) but the game didn't feel too easy or too hard at all! 

Developer(+1)

Thank you! That one is a bit on the harder side, but I'm glad you liked it!

Submitted(+1)

Liked to rediscover all these puzzles ! The overall countdown makes the whole really interesting.
Good job in here 

Developer(+1)

Thanks!!

Submitted(+1)

It was such a nice experience to play your game. The UI, gameplay and sounds... were in a nice sync. If there was a story to it, I would get hooked. Great job, I hope to see more games from you.

Developer(+1)

Thank you! I had a very basic idea for a plot but it's mostly in the game's description lol. Maybe post-jam I try to add at least an opening and ending sequence of some sorts.

Submitted(+1)

My bad for not reading the description then, lol. But it would be nice to have it in game too.

Submitted(+1)

This is great! Even putting aside the stellar gameplay, the atmosphere is perfect. All the sound effects line up and really keep me engaged with it.  The modules are quickly learned, which I do appreciate. I personally found the module where you have to keep aligned with the moving orange ticks to be the most stressful especially when time is low. 
I would ask to have them indicate that the player has to hit esc to leave after solving one (or drop the player back after a timeout?), I kinda sat around like a lemon the first time I finished a module. 

I'm looking forward to seeing some more modules post jam!

Developer

Haha yeah, that module is def one of the most stress inducing ones. I really should've added an indicator for leaving the minigames, I guess that's what happens when you playtest it all by yourself lol

Post-jam I think I'll try to reach my original goal of 10 total modules, as well as fix some bugs / problems I noticed. Thanks a lot for playing!!

Submitted

This is one of my favorite games in the jam so far. Bloody brilliant!
Made me feel smarter and cooler when I finished the minigames. :D

Just fun overall. Awesome job.

Submitted(+1)

This is one of my favorite games in the jam so far. Bloody brilliant!
Made me feel smarter and cooler when I finished the minigames. :D

Just fun overall. Awesome job.

Developer(+1)

That's high praise haha! Thanks a lot for playing and the kind words!

Submitted(+1)

Loved the CRT effect on this game. The multiple different minigames to save the system felt nice. Every minigame is nicely done. The only thing that felt a bit difficult for my eyes was that finding the different one in the matrix (repeated combinations). Black - Dark Green & CRT effect kinda made it hard for me to read but nevertheless, it was super fun to play! 

Developer

Thank you for playing!! I originally wanted to allow color combos customization but I didn't really manage to find the time, but I'm glad you were able to enjoy it nonetheless! 

Submitted(+1)

Really cool game! got a bit confused with the control scheme at first, but eventually got the hang of it. I enjoyed the puzzles a lot, as well as the CRT/interface visuals. Kudos for the game!

Developer(+1)

Thanks!! Yeah, I could've done a better job at explaining for first time players, but I'm happy you enjoyed it!!

Viewing comments 38 to 19 of 38 · Next page · Last page