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A jam submission

CountdoomView game page

GMTK 26 Game with the them Countdown!
Submitted by Poggax — 1 hour, 4 minutes before the deadline
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Countdoom's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#21313.0003.000
Artwork#33603.3503.350
Creativity#69222.7502.750
Enjoyment#72462.4002.400
Audio#77902.0502.050

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is a countdown you are working to beat

(Optional) Please credit all assets you've used
See the description for the full credits

(Optional) What would you like to be called if GMTK features your game?
Poggax

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Comments

Submitted

Creativity: nice idea, a creative way to use the theme.

Enjoyment: reminds me of "Papers, Please" but a bit laggy, missing a tutorial.

Narrative: the dialogue was good. 

Artwork: nice art, well polished.

Audio: basic audio, fits the game

Submitted

was fun to play, really liked the dialogues too. the visual shader was nice, but a bit too much. 

Submitted

really cool concept, love the whole "beat the clock while checking IDs" vibe. character portraits look great and the glitchy visual effect is a nice touch, though ngl it got a little rough on the eyes after a bit. took me a minute to figure out you actually have to hand the id back after picking pass/deny, wasn't obvious at first lol. screenshake ramping up near the end added a lot of tension too. definitely felt like i was scrambling to keep up, which i guess was the whole point haha. solid entry, good job

Submitted

Very nice job! 

Love the visual effect(but it's a little bit uncomfortable for eyes hahaha)

If have some sounds effect for the computer will be more better! 

Well done!

Submitted (1 edit)

Nice concept! The RGB split effect was a little hard on my eyes though. And the dialogue and "Demand ID"/"Continue" text was a little too small for me, especially with the visual effects. The character portraits were really well done though!

Submitted

I kinda stumble my way in the game by trial and error, the screenshake was a cool addition but not when you dont know if you are progressing. I just got 2 endings neither of them "good" so if it is one idk.

Developer

With all of these comments I really wish I had at least written a tiny blurb at the main screen to explain some of the things or just made the gameplay more clear...

But thank you very much for playing it twice! There are 3 endings in total and only one "good" one c;

(+1)

This game looks cool! I got stuck a the end and couldn't get past or back from the ending text but I enjoyed what I played

Developer

Thank you very much! Sadly yeah the ending screen can be buggy when you don't deny/approve everybody in time and you have to reload the page to replay the game ;c

(+1)

Nice job! I think more of a written explanation on how to play the game would have been helpful, and the screen shake was a bit too much for my liking, the game really made me feel something though.

Developer

Thank you very much for playing!

I do agree that I should have at least included a short snippet about how it works/what to do, sadly I didn't have time to have some friends playtest it until after I submitted it...

Submitted(+1)

Really cool concept! I think this could benefit from some more sound effects (e.g. when clicking on the buttons on the computer screen, a lil something when the ID card has finished scanning into the PC)

Developer

Thanks for the compliment! And yeah, those would have gone a long way, but I sadly just didn't have time ;c

Submitted(+1)

I liked the ambience with the increasing audio fuzz and visual effects with the screen shaking - it may have been too much though as it became difficult to read the time remaining nearing the end.

Developer(+1)

Yeah I tried balancing the screen shake but as you said I think it get's a bit too much towards the end ;c But thank you very much for playing and the feedback!

(+1)

on Mac OS.  interesting premise.  artwork looks good.  however after inserting ID, I am not able to select either pass/deny.   exit work.  cannot progress in game.  

Developer

Awh, well thank you for trying! I did end up forgetting to add a visual indicator for when you selected either Pass or Deny. But once you clicked one you can hand back the ID!

I know it's pretty confusing ;c but thank you very much for playing!

Submitted(+1)

the same for me! great looking game and premise though!

Developer

Thank you for trying! Can I ask, did the button light up green when you hovered over it and did you press one, then eject the ID and try to hand it back to the person on the top left?

I know it's not very clear, but I am quite sure it works if you do it in that order!

Submitted(+1)

I'll try, I didn't realize you needed to give it, I just thought that pressing it would be enough, but I understand! maybe recommend either going out of your way to explain that, or just have pressing approve is good enough

Developer

Yeah I definitely should have included some sort of tutorial or indicator that you had to give it back...

Submitted(+1)

I recommend for the moment, just put it somewhere near the top of the screen full caps, so it's hard to miss, or have it as the banner of the game