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Ouroboros's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6399 | 2.550 | 3.250 |
| Audio | #6889 | 2.255 | 2.875 |
| Artwork | #7568 | 2.353 | 3.000 |
| Creativity | #7652 | 2.550 | 3.250 |
| Narrative | #7883 | 1.863 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a sokoban with a limited count of moves which acts as the Count Down. You use the main mechanic of freezing to be able to work around the fact you have limited moves.
(Optional) What would you like to be called if GMTK features your game?
If having trouble calling me by my itch name just call me Orb.
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Comments
Love when i see people dedicate time on level design during the shortest jams. Loved the game!
thank you <3
Very interesting concept! And good execution too!
(but I'm stuck on second electric box ^^ )It's ok, I found the solution!Hey, thanks for playing. I'm very glad that the game is being challenging to people, it's always a bit thought to design the difficulty of a puzzle game.
I don't know if i'm just not figuring this out correctly, but the game page says the boxes are supposed to stay moved when time resets? but everything including the boxes just seems to reset when i run out of my ten movies. Can't get to the first power box...
Never mind, just discovered the controls screen by hitting escape, i guess i just thought the boxes were gonna freeze on their own for some reason. Misread the game page description.