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Fry or Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #230 | 4.488 | 4.488 |
| Audio | #1211 | 3.512 | 3.512 |
| Creativity | #1492 | 3.907 | 3.907 |
| Narrative | #2598 | 2.884 | 2.884 |
| Enjoyment | #4601 | 2.930 | 2.930 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Fry or Die fits perfectly into the "Countdown" game jam theme, because within the few seconds set on the kitchen timer, you have to grab as many good ingredients from the table as possible — and then it's just a matter of counting down the seconds until this culinary showdown reaches its fateful conclusion.
(Optional) Please credit all assets you've used
https://freemusicarchive.org/
Freesound (https://freesound.org/)
Off to Osaka by Kevin MacLeod (https://freemusicarchive.org/music/Kevin_MacLeod/contact)
Bye Bye Intro by Crowander (https://freemusicarchive.org/music/crowander/contact)
Intro Funk by Lowtone Music (https://freemusicarchive.org/music/lowtone-music/contact)
(Optional) What would you like to be called if GMTK features your game?
MaKingDom Studio
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Comments
this is almost a banger.
It is a fun game.
I enjoyed everything - the music, the sound effects, the art, the user interface- but the game itself. I didn't know what to do until I've read the description. That's a huge problem. You should consider making a tutorial next time. Good luck in your next projects!
Very fun game, but maybe a little bit too hard right now. Artstyle is very cool! :)
The graphics are very polished and the gameplay is engaging overall! Took me a couple to actually figure out the game at first but really fun afterward!
Great job! :)
Very cool game! Its also very hard and a checkpoint, maybe if you reach the fridge would be great. The style is so amazing and the concept is really great. Great Game^^
I LOVE THE ARTSTYLE!!! It's so great, amazing job! Music also rocks, though I think some SFX for rating would've gone a long way for the juice feel. The game is maybe a bit too hard but overall quite fun :D
Beautiful artstyle and a really creative theme.
I would've loved to see a bit more polish put into the core gameplay. The ingredients felt a bit too slidy and the rounds a bit too fast to really enjoy them. It's also very difficult to understand the game in such short 5s bursts. It could be worth starting with longer rounds or letting the player play with the mechanic first before introducing such a quick timer. I was also really feeling the lack of a sound effect for scoring an ingredient
Overall I enjoyed it! Would've loved more deckbuilding elements but for a jam this is great.
Am I the only one who finds this incredibly hard? The physics on the food is nigh uncontrollable, and Moustache gets much more food than me on the baseline. I barely have enough time to get the food from the middle, after which I then have to spend some time keeping them from flying off my side, and on top of that I have to bounce Moustache's food off his? The game is incredibly polished and oozing in style, which is my biggest positive here. Congrats on submitting to the jam! I can tell you make great art, so I wish you the best on your future endeavors.
This game is incredible! The artstyle is lovely and I really like how it plays out. Really coolto be honest for the short amount of time we had!
I would've loved some more SFX and amybe some bigger hitboxes for grabbing the items!
Though I do feel like base 5 seconds is way too short and more when the oponent gets so many good items which have to be bounced off, it's incredibly challenging.
So polished!! Congrats for an amazing game!
STOOP STEALING MY MIIIIILK
Your artstyle is amazing. It really gives the game a great character and makes me wanna fry.
Cool game, I like art of this game too
The amount of polish here is incredible, though I think the gameplay is lacking some balance.
The good food always starts on the enemy's side where the only way to get it is to bounce it out and then grab it from the neutral ground. the problem is that you only have time for 4 maybe 5 grabs before you run out of time, so grabbing from the middle after bouncing is very tight.
overall I think this is a solid concept with exceptional polish and music, and it could be improved with some simple balancing.
Wonderful art style and depth here. I unfortunately found myself stuck very early on in the game. With a bit more polish, I can see this becoming a solid release!
Good style!
Love the art and sound design. But damn it's hard, I haven't been able to pass Moustache after 10 tries it's frustrating ahah. Amazing game!
Holy artstyle
Cooking games are always a win, and this one was so much fun! The hero is named Bob—and my nickname has Bob in it too. What a coincidence, haha! Great game, my friend!
Hahah omg, thank you, Bob!