Funky music, simple and clean artstyle. The game needs to explain itself better, it took until my third run to understand it was even a twin stick shooter, or that I could pause using "E" to open the shop. I also ran into the classic problem with orbiting familiars in that I easily lost track of where my own player was and lack of feedback when taking damage didn't help, and there were also some lousy frame drops. But there is a lot of promise here, the gamble of sacrificing your health and time for power is a fun and enticing one. You just gotta help your players know what they're doing.