This may be my favourite game of the jam so far. Amazing art, great use of the theme, good level design, and a really nice character controller. The SFX also on point.
While the character controller can be a bit frustrating at times, it actually added a lot to the platforming challenges. I was annoyed with it at first, but it kind of grew on me. That said, the bouncing off the walls part of it seemed a bit too punishing. E.g. it makes it really hard just to get up simple little ledges, which is very frustrating.
It took me a while to understand that the orange rooms noted in the "how to play" meant the rooms on the edges, which made me think I was going crazy, being unable to find any other bodies (because I was just carving into the centre, ha). Once I figured that out, it became more viable.
Also, I really liked the minimap being in the middle of the rooms in a sort of diegetic fashion; very cool!