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Cauda Rex's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3737 | 3.429 | 3.727 |
| Narrative | #3778 | 2.592 | 2.818 |
| Enjoyment | #4626 | 2.927 | 3.182 |
| Artwork | #4743 | 3.010 | 3.273 |
| Audio | #6169 | 2.425 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a turn-based strategy where each turn activates when a count down expires
(Optional) Please credit all assets you've used
Micro Roguelike by Kenney
The Roguelike by Backterria
Quaverby Nathan Scott
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Comments
It’s insane you managed to make this in four days!
Great use of the theme and lots of interesting complexity, great job!
For a game jam is a huge work. I like the idea and everything looks very polished! Really great work
I really enjoyed the art-style and the little beeps and boops. The use of the countdown for the turns irked me though - for turn-based games, a lot of the joy for me comes from plotting my next next move and thinking over my decisions - with the timer constantly ticking down, it felt like I was wasting turns constantly. I also felt as though for changing the speed, the controls were reversed from how I would associate speeding up and slowing down. I think if the countdown was removed you would have the groundwork for a really solid turn-based strategy game.
Woah, how did you manage to make this game in so little time??? It's really good! had a fun time playing it.
The only thing that bothered me a little (and even so it was something miniscule) was that when a random event poped the alert text didn't let me switch speeds.
Amazing game 10/10
Everything feels super polished, and the units are really satisfying to control. Amazing work!
Wow! This is really quite impressive for a game jam entry, so many systems and quite complex. Nice work.