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All three are fixed in the build that's live now (hard-refresh Ctrl+F5): (1) the log box was hiding behind the bottom UI — it now sits above the bar. (2) Open menus were covering the bottom buttons so you couldn't click them — the bar now renders on top and stays clickable. (3) The 3rd daily goal (Collect adena) genuinely never counted — the adena counter was never wired to it, so it was stuck at 0 no matter what. It now fills as you loot and sell. Thanks for the clear, detailed report — that's exactly what makes fixes fast.