Awesome! I love the escape room feel with the timer all in your face! Some hints might've been misleading, but I got it in the end! Also if the color coordinated hints were explained right before spawning in that probably would help. But all in all great job!
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Gone at Count's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4503 | 2.451 | 3.125 |
| Creativity | #6935 | 2.746 | 3.500 |
| Audio | #8062 | 1.961 | 2.500 |
| Enjoyment | #8604 | 2.059 | 2.625 |
| Artwork | #9090 | 1.961 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my game, the countdown is not merely a timer — it is the driving mechanic. Each moment, the countdown makes something disappear. The player must find the solution before everything, including themselves, disappears.
(Optional) What would you like to be called if GMTK features your game?
FootPrint gamestudio






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