I really liked this! Very cute art style, and Jimothy's ball form and the mechanics you tied into it were great. I also appreciated the screen wrapping, took me a moment to figure out I could do that. Only small thing I noticed was that I kept dying at the beginning when reading the tutorial, my guess was the fullness bar was depleting in the background. Overall very solid! Nice little 2d game ^^
Taylor C
Creator of
Recent community posts
I love this! The animation for Jimothy scurrying around the fence is so awesome. I also really like all the text effects you made! Great attention to detail using the bin colors for the "stash" text too. Very clean game loop, I really enjoyed my time on this one. Add another tree to the counter from me lol🌲
I cannot believe how much work got put into this game. You guys literally made a whole freaking dating sim! The daily Seattle pop quiz was a really fun addition too. Was a little concerned by the lack of Jimothy after day one, but other than that this was a blast lol. Btw the rotoscoped trash bag inventory was actual cinema.
A lot of amazing UX went into this game! The death animation is great, the simple SFX are super crisp, and the level transitions are incredibly clean. I also love the rhythm game-inspired gameplay, it feels really satisfying! The little shake before the player fires, along with the screen shake when they shoot, adds so much impact. The level naming conventions were also really clever, and as I mentioned earlier, I absolutely love all the art for the little guys! This game is awesome. 10/10, nicely done! ^-^




