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(+1)

It was a very well-designed and polished puzzle shooter, where everything is simple, limpid and engaging.

The aesthetics are also great, it was fun reading the chat that also teach you mechanics.

On the level introducing the dash, I could go through doors without needing to dash, but it worked fine on the later levels.

Great job, I had fun!

Thank you so much for you kind words :D

It all came together pretty late so that doesn't surprise me, but if we decide to continue development I'll try and figure it out :)