Interesting idea, but the projectiles in the third layer not being based on moves and the move counter being global makes the game kind of frustrating. Very pretty art though!
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Hey! Thanks for the feedback :) interesting you should mention the projectiles because making them based on the timer was our initial idea but we scrapped that because in some casse it made every tick very long, preventing players from taking a move for a short while. We surely might want to revisit that!