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A jam submission

Operation Phoenix: Count ViktorView game page

ball.
Submitted by pommetatos — 8 hours, 58 minutes before the deadline
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Operation Phoenix: Count Viktor's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#70932.2013.000
Narrative#71731.9922.714
Artwork#78002.3063.143
Creativity#82312.4113.286
Enjoyment#91841.8872.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is multiple count downs, but the main one is the timer that countdown and the longer you survive the harder it gets

(Optional) Please credit all assets you've used
see description for full credit

(Optional) What would you like to be called if GMTK features your game?
tato

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Comments

Submitted

I like the game vibe, and it was fun to move around. I got stuck at the Slam section. was i supposed to hit that top angled wall and shift over? I would slam down, roll up, but then not be able to gain momentum to move forward out of that room

Neat platformer can't seem to get past the tutorial stage of the game 

Submitted

Really cool idea and concept but for me at least, I could not get a hang of the tutorial. The hand drawn instructions confused me. It looked like it was referring to right click but then left click also did something but it was slightly different than right click it felt like. I got stuck at the 3rd obstacle. The feel of the ball guy rolling around, bouncing, and carrying their momentum around with them felt really good when I was getting the hang of it though!