I like the game vibe, and it was fun to move around. I got stuck at the Slam section. was i supposed to hit that top angled wall and shift over? I would slam down, roll up, but then not be able to gain momentum to move forward out of that room
Play game
Operation Phoenix: Count Viktor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7093 | 2.201 | 3.000 |
| Narrative | #7173 | 1.992 | 2.714 |
| Artwork | #7800 | 2.306 | 3.143 |
| Creativity | #8231 | 2.411 | 3.286 |
| Enjoyment | #9184 | 1.887 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is multiple count downs, but the main one is the timer that countdown and the longer you survive the harder it gets
(Optional) Please credit all assets you've used
see description for full credit
(Optional) What would you like to be called if GMTK features your game?
tato


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