Here's a link to my live streaming gameplay of it! Hope it's informative! I talk about what I thought of your game!
https://www.twitch.tv/technano1
*Totally didn't have my headphones on playing, sorry about that `:D
Here's a link to my live streaming gameplay of it! Hope it's informative! I talk about what I thought of your game!
https://www.twitch.tv/technano1
*Totally didn't have my headphones on playing, sorry about that `:D
Wow I was not expecting a game like this to pop up in the jam! I honestly was skeptical at first but once I got all the controls down, I was deeply surprised by how good this game was! Boss was really cool and exciting to fight!
I would honestly love a post mortem on the development of this game! I want to know more about y'alls design choices!
Here's a link to my live streaming gameplay of it! Hope it's informative!
Really cool idea and concept but for me at least, I could not get a hang of the tutorial. The hand drawn instructions confused me. It looked like it was referring to right click but then left click also did something but it was slightly different than right click it felt like. I got stuck at the 3rd obstacle. The feel of the ball guy rolling around, bouncing, and carrying their momentum around with them felt really good when I was getting the hang of it though!
I think this game has a decent amount of potential! Mechanics and subject matter could lead to some fun chaotic zaney fun similar to something like Overcooked. So I think you've got something good on your hands here! I saw your latest devlogs so I know you're already thinking about some of the issues I planned on bringing up here. So as of this play test I really like where this game could go! I also think you're presentation of this landing page is waaaaay above the quality I usually see on here! That made me want to play your game so much more!
While the game concept is great, there are some things holding it back:
Overall I can't wait to see where this project goes! Keep up the amazing work!!
Honestly really amazing concept! These endless runner games can be pretty fun and I feel like you introduced an interesting twist to them. Unlocking new abilities the further you go is an awesome idea. I will say though that the game might need to be balanced a bit more. I got pretty far and things started to fall apart for me.
I got a score of 861 and I got to a distance of 551.55m!
My speed was 93.89 and things started to struggle to spawn in on time! Although I did like that things felt like they were spawning more distanced from each other as I was going faster so I wasn't hitting everything!
My jump force was 77.08 which meant that with a single jump I sometimes wouldn't see my character for a while! Maybe if when they jumped that high they could be in a totally different area that would be really interesting!
Anyways Loved the game, keep up the great work!
The controls were a little hard to use but I'm so impressed with the camera movements and the AI! Those really made this game interesting! I will say that when the player was behind any walls it felt unfair to get caught cause I didn't know what was going on back there! I'd love to see you do more with this!