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Last Stop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3203 | 3.538 | 3.538 |
| Narrative | #3355 | 2.692 | 2.692 |
| Artwork | #4202 | 3.154 | 3.154 |
| Audio | #4570 | 2.769 | 2.769 |
| Enjoyment | #6151 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must beat the traffic light countdown to reach their destination, counting down on their todo list items.
(Optional) Please credit all assets you've used
Used https://freesound.org for sounds
Used https://www.dafont.com for fonts
Rest created by me
(Optional) What would you like to be called if GMTK features your game?
Snake_EyE_12
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Comments
This was really fun and creative! Great use of the infamous "Wait!" audio. I enjoyed how the map started out small, and gradually zoomed out over time. I never got a chance to use the buses, but it was cool to see the gameplay options expand like that. I also appreciated the small touches of moving the player forward or back based on their location in the crosswalk.
My final time was 3:32:53 :)
I think it's an interesting take on the jam's theme! Using the traffic lights as the count down mechanic is interesting. The gameplay loop isn't that special since it is going from point A to B, so I think to make it less stale (ie, less robotic and more lively) some more gameplay elements can be added, for example maybe allow the player to walk past red lights / jaywalk across the street but have police around the area, so if the police catches you then give some sort of penalty, I think it could make the game more strategic instead of just going from A to B (it's just my opinion and an example). Or maybe some sort of random event that happens could spice the game up too!
The bus mechanic was quite interesting but I really only got to use it once since the route wasn't always helpful. It's still cool though! Some more thought into the bus routes and how it interacts with the gameplay will really make the bus mechanic shine.
I really liked using the buses. I also would have appreciated an enemy of some kind
Fun game and interesting mechanic! I feel like a failure-state for taking too long would've sold the frantic gameplay some more. Or maybe a time requirement for bronze/silver/gold tier
I got 3:41! The riding the busses mechanic was really. cool but they were on the wrong side of the street so I only got to use it once. The town looks really nice!
Fun, quick and creative, Great job! I do think you were missing some sort like boost or enemy like that you can cross the street but car's can hit and kill you. But other than that, Excellent work :)