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I think it's an interesting take on the jam's theme! Using the traffic lights as the count down mechanic is interesting. The gameplay loop isn't that special since it is going from point A to B, so I think to make it less stale (ie, less robotic and more lively) some more gameplay elements can be added, for example maybe allow the player to walk past red lights / jaywalk across the street but have police around the area, so if the police catches you then give some sort of penalty, I think it could make the game more strategic instead of just going from A to B (it's just my opinion and an example). Or maybe some sort of random event that happens could spice the game up too!

The bus mechanic was quite interesting but I really only got to use it once since the route wasn't always helpful. It's still cool though! Some more thought into the bus routes and how it interacts with the gameplay will really make the bus mechanic shine.