Play game
The Defense of Count Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #5709 | 2.802 | 2.917 |
| Audio | #6330 | 2.402 | 2.500 |
| Creativity | #6710 | 2.802 | 2.917 |
| Enjoyment | #7228 | 2.402 | 2.500 |
| Narrative | #9106 | 1.601 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is countdowns controlling towers to defend Count Down
(Optional) Please credit all assets you've used
All assets (including sounds and music) were made by us!
(Optional) What would you like to be called if GMTK features your game?
N4GI (pronounced NAGI) and PointlessRadio
Leave a comment
Log in with itch.io to leave a comment.





Comments
Nice use of countdowns! Also fun music :)
Super cute game! Loved the music made with your voices!
I was focus on the timing of the countdowns to be the most efficient possible, and then I cracked with the audio clips. Excellent voice acting :P
really neat game :D:D i really liked the timer to tower concept it was very interesting to consider what to place first and how many timers to place and such and the art is cute and charming :) i like !
I like the "humanness" of the audios. Overall a fun way to connect TDG to the theme. My biggest complaint would be that I feel like there should be a wave timer or at least one that tells when you when the enemy's will come before the first wave. Good job guys!
Interesting tower system! I can see how it could be expanded with more functions. However, the game did not feel very polished, with several different pixel sizes and a main theme that didn't really match the energy level of the gameplay. It's a good start!
Overall it is a decent try at making a tower-defense game more driven into timing and foresight, but with the current number of levels and towers it's a bit hard to see if this could work for a bigger game.
Side note, I wasn't expecting these audios!