I've enjoyed playing so far! I got into 13 victims and a timer of 2:22
Going through the game, the choice of assets and general sound design was nicely done, the level system is not bad, although I struggled a lil bit (but I'm not that experienced on 2d platformers so its to be expected). I think the jump is a bit too slow to get into max height? But the dash is cool and being able to time it right is rewarding.
The enemies here are somewhat like "bullets" in a bullet hell game, stuff to avoid/kill to reach the objective (It's the closest analogy I could think of). Which I think there is a lot of potential, as it mixes with the platforming and attack aspects of the game perfectly. This could be the core of some major game design if you were to continue with the concept.
Overall, I think I enjoyed the experience and its well-made and put together! Thank you for submitting in the game jam!