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The Countdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #5522 | 2.571 | 2.571 |
| Creativity | #7927 | 2.500 | 2.500 |
| Enjoyment | #8305 | 2.143 | 2.143 |
| Narrative | #9066 | 1.643 | 1.643 |
| Artwork | #10038 | 1.571 | 1.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bomb counts down
(Optional) Please credit all assets you've used
see description for credit
(Optional) What would you like to be called if GMTK features your game?
Nero, Blade
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Comments
Interesting concept.
It's difficult to know which wire I'm cutting. If you use similar mechanic in the future make sure you add a highlight or an outline for objects player interacts with.
I like the idea, it was quite fun and was a genuinely good use of the theme, but i wish there were more levels to it. also it’s better to offset the custom cursor towards the bottom right a little bit so it matches the actual desktop cursor better, at the beginning i was missclicking the wrong wires.
Interesting idea. I don't know if it's a bug or not but the order of the wires in my gameplay did not change, even though the numbers did, but from my experience, the gameplay got stale since I already knew the pattern of the wires even after scrambling. I think there is potential for better gameplay if there are more randomization! Still an interesting concept on the jam's theme
That's on purpose it was designed like that
Very interesting idea. I would love to see an updated gameplay loop with some more fake-outs and mechanics