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(+2)

It was quite tough figuring out how everything works, but I managed to beat it in the end!

I was stuck trying to figure out what to do next for like 20 minutes until I randomly pushed a rock (which I thought was immovable like the trees) in the top-right screen and was like OHHH… so that’s what I have to do… and then the rest of the game went pretty smoothly from there. It also wasn’t immediately clear that the buttons undo the rocks (since nothing really changes if you press it for the first time before doing anything else), so I reset the game page after messing up the bottom-left screen even though I didn’t really have to…

If you make a postjam update, please consider tutorialising mechanics to the players a bit more, and maybe make the interactable objects like rocks stand out more. It would also be nice to have a way to undo your last move so that you don’t have to repeat the same sequence of moves if you slightly mess up.

Other than that, the game was very fun, and the artstyle is super cute. The mechanics are very cool and have a lot of potential if you decide to make a full release of the game. Congrats!