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A jam submission

Hottest potatoView game page

Reach your family by going through obstacles
Submitted by SomeOrange, AverageJoe6, TheTrueCatGuy — 3 hours, 23 minutes before the deadline
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Hottest potato's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#37303.2613.545
Enjoyment#41453.0103.273
Audio#46232.7603.000
Narrative#65762.0912.273
Creativity#68752.7603.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When the timer goes to 0 you explode because you are a hot potato

(Optional) Please credit all assets you've used
Character sprites: https://someorange.itch.io/
Tilesets:https://thetruecatguy.itch.io/
music:https://averagejoe6.itch.io/
sfx:https://pixabay.com

(Optional) What would you like to be called if GMTK features your game?
Hottest Potato

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Comments

Submitted(+1)

Fun game! I like how smooth the dashing feels and how easily you can build up speed. It was fun flying across the levels!

Submitted(+1)

I made the potato character moon walk at some point and that was really cool. Awesome little platformer!

Submitted(+1)

I got to the end. The movement mechanics are fun. Artstyle is jank but in a game about a potato reuniting with its family the janky style is charming.

My main complaints are about visual clarity. It wasn't clear the the knife rack (?) is a background element rather than an obstacle. The checkpoint doesn't react to you collecting it, which left me wondering if I was supposed to do something else to collect it.

Submitted(+1)

i love the artwork and motion but why is the artwork in the menu so bad?

Submitted

dash made me feel really fast, took me a second to remember you explode when the countdown reaches 0

nice game

Submitted

Fun little game!
I like the momentum you can build up and use.

Submitted

The movement was a bit hard to get a grasp of but once you get it the game is pretty fun!

Submitted(+1)

Love the potatoe family in the image, i hope you can play as all of them in the sequel