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A jam submission

Cinder's zeroth hourView game page

My first gamjam
Submitted by icee4469, jiujiu_tonnisan, Nancy123syy, 2026loaf, yyang2, Lijun111, AllenSong2000 — 1 hour, 37 minutes before the deadline
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Cinder's zeroth hour's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#1724.5454.545
Audio#4203.8183.818
Narrative#5563.7273.727
Creativity#21063.7733.773
Enjoyment#49172.8642.864

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is built entirely around a countdown to midnight. Each run begins with only a few seconds to escape, and players must explore, unlock abilities, open shortcuts, and gradually push farther before time runs out. Time is both the main pressure and a resource: some upgrades can help you move faster, but using them may leave you with less time to escape.

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Comments

Submitted(+2)

Take all of my 5! That's great!
Why didn't you add SPACE to controls? Or maybe add a Gamepad as alternative
Sometimes camera was slower than Cinderella (especially at fall)

Developer

We definitely still have some work to do on optimization. Thanks for the feedback!

Submitted(+1)

AMAZING art! you have a very unique style and your game really stands out from it :) Unfortunately, it is a little difficult to tell where there is something I need to jump over or avoid because these obstacles blend in with the background too well. Otherwise, a fun platformer with a brilliant theming! All 5 stars on artwork, without a doubt!

Developer

Our artist will definitely be happy to see your comment! But yeah, we do need to improve the visual distinction between the background and the platforms.

Submitted(+1)

Mejorar feedback de salto

Developer

Thanks for the suggestion! Looks like using the spacebar to jump is definitely the consensus.

Submitted(+1)

The art is really good and I like the concept of a time-based roguelike! I just wish the platforming was a bit more polished.

Developer

Thanks for the feedback! We’ll keep improving the level design.

Submitted(+1)

This is a nice game! The visuals are really cool, and the audio is good. Good job!

Developer(+1)

So happy you enjoyed it! Thanks a lot for playing!

Submitted(+1)

Loved how the game looked! Platforming was a bit rough since I wasn't so used to having Z for jumping. But other than that loved the game! And I think I might've accidentally triggered one of the shortcuts to finishing the game by pressing "p" lol.

Submitted(+2)

Haha awesome that you found that! As one of the devs, ‘P’ was actually my dev shortcut for quick testing. I left it in thinking it would remain a secret, but you proved me wrong! 😂 Thanks a lot for playing and for the sweet feedback!

(+1)

The game looked really pretty, it was difficult to play because the platforms were placed in odd places.

Developer

Our artist was really happy to hear that! And thanks for the suggestions — those are definitely things we want to improve too.

Submitted(+1)

Such a pretty game <3 Really loved the presentation and the game was fun! I found one of the collectibles and it triggered the ending I think? Saw the credits roll. 

A little more clarity would be good but solid effort from your team! 

Developer(+1)

Thanks for your feedback! This is something we’re working on improving.

Submitted(+1)

I like the artwork and how the music changes with the time remaining but it is quite hardcore and I get stuck a lot!!

Developer

Thanks so much for playing my game!! We’ll definitely keep it in mind and consider adding clearer guidance to the game! 

Submitted(+2)

This was hard :D very nice art and the game is nice, but the only thing I didn't enjoy was the jump with the z button. Other than that was very nice! 

Submitted(+1)

agreed! spacebar to jump would have been nice to have

Developer

Thanks so much for playing the game! Sorry I didn’t have time to add key rebinding—the deadline was pretty tight. As for using Z to jump… I blame Hollow Knight, haha.