Nice concept, although I only last a few seconds no matter how hard I try. This is definitely too hard for me. How much damage do the enemies take before killed? Did you maybe accidently ship a version for fast playtesting? ;-)
Viewing post in HYPERJUMP (GMTK 2026) jam comments
there’s a limited time you have per enemy encounter, and taking damage cuts down on that time, so you might be simply running out of time quickly rather than dying (the red bar is hp)
enemies did end up feeling a bit too tough (they should take 5-10hits depending on the enemy)
we definitely didn’t balance it well 😅 but hope you had fun, and ty for playing!