I really enjoyed the overall concept of this game. I think it's a unique take on the climate theme by focusing on the environmental effects of war, which isn't something you see explored very often. The gameplay loop also feels interesting because it combines puzzle-solving with botany and lab work, making the player actively learn while progressing through the story. One thing I think the team should pay attention to is balancing the amount of dialogue and cutscenes with gameplay. The story is compelling, but since there are a lot of narrative moments, making sure the player is interacting with the game often will help keep the experience engaging. Overall, I think this is a really creative concept with a strong message, and I'm excited to see how it comes together.