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A jam submission

Countdown99View game page

Spend your last 99 seconds to fight
Submitted by RO_GAME — 5 hours, 53 minutes before the deadline
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Countdown99's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#49982.8443.625
Creativity#60302.9423.750
Audio#77022.0592.625
Artwork#87532.0592.625
Narrative#93421.5692.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every floor starts with a 99-second countdown. Time is also your money: buying weapons and upgrades leaves you less time to finish the floor. Each floor also removes one rule from the world.

(Optional) Please credit all assets you've used
All game assets were created for this project, except for the official GMTK logo.

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Comments

Submitted

Nice game! 
It was fun levelling up, but I found the things we had to delete kind of frustrating. The power-ups costing time is inspired. I also had a few issues getting the duck to look up, possible due to my dual monitor set up? The cursor would just go off of to the top screen when I tried to turn. That said, it was still really fun to play. I'd definitely play again. 

Submitted

That is a cool game!

Submitted(+1)

Good game! I really like the time is money aspect. The upgrades are fun.

Developer

Thank you!

Submitted(+1)

Super cool roguelike! I love how much each run can be different by just changing different rules. My build was melee focused, and I ran into a problem where since I'd be spamming left click, the affix menu would pop up and I'd just click one randomly since my cursor would already be over a button. 

Still, this was a super unique take on a roguelike, with having to spend your time to get upgrades (which would end up being my downfall, since I got a little too greedy with melee damage increases >:) )

Developer

Thank you for your feedback!