I was kinda confused at first, but after figuring it out, I came up with an optimal strat, spam greens, cause it blocks the reds blocks the blues in lines It's a really fun game overall.
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Ice cream tower defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5141 | 3.143 | 3.143 |
| Artwork | #6115 | 2.714 | 2.714 |
| Enjoyment | #6313 | 2.571 | 2.571 |
| Audio | #7430 | 2.143 | 2.143 |
| Narrative | #8241 | 1.786 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Cards change as the time goes and player has to manage defending against invincible enemies that die with time (must be slowed down with cards) and enemies that have to be eliminated by player. Using changing deck of cards: Red is for explosion, blue is barricade and green is soldier. Thing is you don't buy colors but cards and colors change as time counts down!
(Optional) What would you like to be called if GMTK features your game?
Emanuel Spetić


Thanks! I didn't realize it at first, but it really feels like Bad Ice-Cream meets Kingdom Rush! Both are absolute classics. I was a bit short on time during the jam to balance the difficulty curve properly, so it definitely throws you straight into the endgame difficulty! Glad you enjoyed it anyway!
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