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Can't say I was expecting demonic eyes in a game about a playable alarm clock, but do like their inclusion. This is honestly a great use of the theme and it also meshes well with the different types of platforms and obstacles. I did notice that you can see the Godot editor background at the end of Level 4, but that's just a minor issue.

Idk how I came up with the demonic eyes but I leaned into it, in the hopes it felt like a fever dream. I did notice the Godot editor background as well, but it was after the deadline :(