Hi everyone,
I'm Iperneural, a composer and sound designer working in dark, atmospheric and industrial territory — evolving textures, tense ambiences and cinematic moods. If your game leans horror, sci-fi, thriller or anything that needs atmosphere with an edge, that's my home ground.
Background: 27 years as a guitarist (metal / cinematic), now deep into synthesis and sound design. I build sound from played and processed sources, no AI. Influences in the vein of Nine Inch Nails, Mick Gordon, Opeth.
I'm looking to collaborate on game jams and indie projects — to build my game-audio portfolio and work with devs who care about sound as part of the experience.
🎧 Hear my work: https://iperneural.bandcamp.com
Feel free to reply here or reach out. Happy to talk about your project's mood and what the audio could do for it.