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(+2)

The connection with the game context to a piece of culture and patterns is really cool and worked into a great game design. The tile clinking sounds and the bgm add real flair to the game! Reading other comments, it seems that other people understood what to do, so I think it was just me, but I would have really liked if I could get an option for a mouseover tooltip to explain what number and what type each tile represents for the early levels. I somehow managed to get through the puzzles without having a single idea of what I was meant to be doing other than clicking around, and it was still fun!

We definitely plan to add a better tutorial and more easy levels at the beginning to help players understand the mechanics, and you definitely aren't alone with not totally understanding the rules. I really like the idea you mentioned of having something pop up on the UI when you hover over a tile to give you a bit more information about that type of tile, so we might add that after the jam! Thank you so much for playing!