This is a super creative mechanic, and a really nice level of difficulty that kept me engaged the whole time!! Well done!!
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Count Down Crypt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #823 | 3.828 | 3.828 |
| Audio | #1195 | 3.517 | 3.517 |
| Creativity | #1387 | 3.931 | 3.931 |
| Artwork | #5145 | 2.931 | 2.931 |
| Narrative | #5802 | 2.207 | 2.207 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around finishing levels with a limited amount of actions available to the player
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
BLOX_SKY
Comments
Good puzzle game! Brief, but brimming with potential - I could see this becoming a larger game with more mechanics. It would have been nice to be able to reset the level instantly by pressing “R”, rather than having to exhaust my remaining steps. But otherwise, this was awesome! Well done :)
I underestimated the difficulty which was a big mistake. This was one of the funnest puzzle games I have played thus far. I suggest revising the pixel art a bit. The enviornment and player looks great if you want to keep that theme, but the enemies and the extra steps booster don't really fit the theme super well, the booster text does also look a bit wonky since the font is a bit different and pixel sizes don't match. Of course, when it comes to the star of the show, the gameplay, there is absolutely nothing to say about the level design other than it was clearly made with thought and polished. Each level is unique and very well executed, as well as being moderately challenging and requiring the player to put in some thought and not able to complete them in one go everytime. Very well done!
Very creative, very clever. I also gave up in the 4 gates section but otherwise good game.
This is really fun and clever, I think would be a better UX if the number was on the gate and not on the top left corner. I really liked playing this, but gave up here:

amazing game, congrats!
I really liked this game! It's a very creative take on the theme. I could play it for a long time if there were more levels. Congratulations!!
Such a creative take on the theme—I love the gameplay! The levels are really well thought out; you have to constantly pay attention to the path you're taking and how you're navigating it in order to complete them. Great job!
The puzzles here are super well made, it fully utilizes used the theme of count down. I really love the way it introduces new mechanics like the one in level 2. Overall super well done!
This game is really fun! I struggled with one level, but other than that, it was quite easy. Would love to see more levels of this one day!
So, this was actually quite great!
The gameplay and puzzle design is really fun! I love all the new mechanics you kept on adding throughout the levels. At first I didn't get the mechanic of having a higher count that other enemies to kill them, but once I got that, I was having a lot of fun! I especially enjoyed the bomb/clones room, it was the hardest challenge but a ton of fun to figure it out. The visuals where simple but fitting and the music fits well!
I think it's really clever how you teach the player some of the mechanics, like that one room that blows up immediately that shows you it can kill other enemies and yourself. Visually, my only gripe was that the UI could've used a little spucing up, but it's a game jam and I'm aware time is tight.
Overall, it fits the theme of the jam REALLY well and has legitimately great game design.
Very good job!
Fun and cleaver concept and good art and music! i first played the game muted then realized my mistake and played unmuted and i'm glad i did! the first few levels felt like there was only one way to win but then they started to hurt my head! nice job all around!
Playing this I idn't expect to get hit with the Void Stranger Mimic.
This has to be the first game jam game I have ever seen that changes the Start button after beating it once.
The only critique I could give is that the level with mimics and bombs was way harder than any other level.
Really really fun take on the theme! Love the puzzle inspired gameplay. Audio design was really good the SFX choices really helped communicate what was going on quickly.
Fun game, felt polished. It took my last remaining brain cells. The audio is nice. It was fun :) Good job!




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